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Home | Kingdom Hearts II: Final Mix | Kingdom Hearts: Re:Chain of Memories | |||
Re:Chain of Memories feature a brand new and improved engine over the original Chain of Memories, meant it maintain the feel of the original, while still making it unique enough to justify purchase. The most obvious change is the switch to 3-D as opposed to the 2-D, sprite graphics seen on the Gameboy Advance release. The game also features full motion cutscenes, just as you would have expected from Kingdom Hearts 1 or 2. The cutscenes, unlike the new ones in Final Mix, are fully voiced. The cutscenes featured within the Disney worlds do not feature voice acting however, and only the cutscenes between floors and non-Disney worlds have voice acting. | ![]() |
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The battle system in Re:Chain of Memories, although still comparable to the original game's battle system, does provide some minor changes to they way in which fights are conducted. The most obvious change is the addition of new cards to the game. The majority of these card fall under two categories, Keyblade cards, and the Organization XIII enemy cards. If the player has a completed Final Mix save file on their memory card, than when they play Re:Chain of Memories, they will have access to enemy cards for the Organization members who did not appear in the game, such as Xemnas or Roxas. There are also a few new Keyblades available for use in the game as well, to provide extra variety to gameplay. | ||||
One major addition is that many slights were
added to the game to take advantage of the new game engine, such as one
that covers the field in pools of armor, or one that has Sora and Donald
using Goofy as a battering ram and dashing madly around the field. Many
of these sleights are also very powerful, such as Lethal Frame which can
take a full bar off an enemy's health. There are also a new sleight
for Riku as well that allows him to team up with King Mickey, and have the
two of them spin around the room, back-to-back, firing blasts of light and
darkness at enemies. Mentioning Riku, one of the most prominent changes is only seen in his mode; the Card Duel. The Card Duel system is brought into play when Riku and an enemy playing a card of the same value. When this happens, pressing the triangle button initiates the Card Duel. In a Card Duel, Riku must break three, five, or seven cards, depending on how strong the enemy is, within a short time limit. If Riku succeeds, he attacks the enemy with the combined power of all the cards he used in the Card Duel, unleashing a destructive sleight. If he loses however, he'll take a powerful blow from the enemy. The duels are fairly easy to win though, so there's not much risk in using them, generally speaking. |
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Unlike Kingdom Hearts II: Final Mix, Re:Chain
of Memories did see a release in English speaking countries. The game was
released as a solo disc for a price of $30 in the United States on December
2nd 2008. The game was even given full voice acting, with new actors being
hired for Marluxia, Larxene, Vexen, Lexaeus, and Zexion. All of the original
voice actors reprised their roles except for Namine, who was replaced. The
game was favorably received at launch and many fans were glad to see a state-side
release, even if they were hoping for a full release of the Final Mix +
package. The game did see a few minor changes though, mostly to accommodate the fact of it being a separate release. For example, the Organization XII enemy cards available if you beat Final Mix first, are now available on your first playthrough in the English release. |
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